I love building well designed experiences and working on Video Games AI and Audio.
I’m a MS Computer Science student at DigiPen Institute of Technology. My current focus areas are AI in Video Games and Game Engine Development - This involves a lot of C++, Additionally I’m also learning Digital Signal Processing - Which is very math heavy and right now i’m working on a project to build a Reverb filter.I went to PES University for my bachelors in Computer Science.
I currently Intern at Roland where I’m helping build an editor to manage all the Roland Synths - Primarily JUPITER-X.
Previously I used to work at Danske Bank as Software Engineer where I built a continuous deployment framework from the ground up for the machine learning models at the bank.